Joshua Bard
Joshua Bard He
Learner
(4)
5
Insanity CORR
Insanity CORR
Whitby, Ontario, Canada

Video Game Narrative/Game Designer or Unreal Engine Developer

We are currently working on a technical demo and conceptualization phase documentation for our first production-quality IP, Headless JEFF-3. On top of that, we want to use this project as a platform to develop the template for our mentoring programs that would allow students and recent graduates to gain experience working on a real game industry project and, most importantly, get the game in the market added to their portfolio.https://store.steampowered.com/app/1721820/Headless_JEFF3/

Matches 1
Category Graphic design + 4
Closed
Project: Human City
Project: Human City
Toronto, Ontario, Canada

Game Engine

The game engine is a two tiered platform for supporting game experiences on Spotstitch mobile app and web app respectively This project should allow users to create interactive place based games using a prompt, a preset idea or an internal title. The project should have a game emulator or play environment and a game builder environment to better We're building a cross-platform game engine that allows users to create and play AR games with geolocation features, real-time interaction, and customizable maps. It will support both mobile and web apps, and offer a scalable, multi-tenant backend.

Matches 3
Category Artificial intelligence + 2
Closed
Project: Human City
Project: Human City
Toronto, Ontario, Canada

Creating Web-Based Landing Pages for Project: Human City Mobile Apps

The main goal of this project is to create web-based landing pages for Project: Human City's mobile apps, Spotstitch, Co-Quest, and Lotus Learning. These landing pages should highlight the features and products of each app to new users so that they can connect to the value proposition of each app.

Matches 3
Category Website development + 4
Closed
Insanity CORR
Insanity CORR
Whitby, Ontario, Canada

Video Game Unreal Engine Developer

We are currently working on a technical demo and conceptualization phase documentation for our first production-quality IP, Headless JEFF-3. On top of that, we want to use this project as a platform to develop the template for our mentoring programs that would allow students and recent graduates to gain experience working on a real game industry project and, most importantly, get the game in the market added to their portfolio.https://store.steampowered.com/app/1721820/Headless_JEFF3/

Matches 1
Category Artificial intelligence + 3
Closed
Ionic Studios
Ionic Studios
Toronto, Ontario, Canada

Game Development for Ionic Studios

The main goal for the project is to continue the development of the main video game title in Unity and C# for Ionic Studios, a modern-retro game studio. This will involve tasks such as:- Collaborating with the existing development team to understand the current state of the game and its future development needs.- Implementing new features and functionalities based on the game's design and requirements.- Testing and debugging the game to ensure a smooth and enjoyable user experience.- Optimizing game performance and assessing areas for improvement.- Researching and implementing best practices for game development in Unity and C#.

Matches 1
Category Software development
Closed