Ye In Han
Learner -
(2)
13
Portals

Skills

3d animation 2 3d modeling 2 Rigging 2 Video game development 2 Animations 1 Brand management 1 Marketing 1 Storyboarding 1 Target market 1

Achievements

Latest feedback

Recent projects

Self Justice Inc.
Self Justice Inc.
Toronto, Ontario, Canada

Animated Video Creation

We want to explore new ways of sharing our products and services through social media. We would like to collaborate with students to create an animated video that explains our services. This video will be displayed on our website and shared by email. This will involve several different steps for the students, including: Familiarizing themselves with our company’s target market, brand guidelines, and products and services. Developing a storyboard and animating scenes for the video. Selecting suitable background music. Bonus steps in the process would also include: Combining visual and auditory elements to create a finalized video. Recommending ideas for future marketing videos.

Matches 4
Category Media + 2
Closed
Jitterware
Jitterware
Ottawa, Ontario, Canada

3D Character and Cutscene Design for Video Game

The main goal for the project is to design and create 3D characters, assets, and animated cutscenes for a video game developed by Jitterware, a game development studio located in Ottawa, Canada. The game is stylized with unique features and intense gameplay, and the company is looking for high-quality, visually appealing designs to enhance the overall gaming experience. This will involve several different steps for the students, including: - Understanding the visual style and aesthetic of the video game. - Designing and creating 3D characters and assets that align with the game's theme and gameplay. - Developing animated cutscenes that effectively convey the game's narrative and enhance the player's immersion. - Collaborating with the game development team to ensure seamless integration of the designed elements into the game environment. - Iterating on designs based on feedback and testing to achieve the desired visual impact and functionality within the game.

Matches 1
Category Visual arts
Open